Cloversalad
Guide & wiki
Creatures of the Deep Guide & Interactive Wiki
If you're playing Creatures of the Deep and ever found yourself wondering where a specific fish is (or why nothing seems to spawn when you need it), this site is basically built for that. It's a mix of interactive maps, fish locations, creatures, items, and a few tools I originally made for myself… and kept improving over time.
Explore all maps
The maps in Creatures of the Deep are at the core of the game, and each area has its own fish, creatures, and unique features.
Here you can access all available maps, with the essential information to better understand zones, spawns, and farming opportunities.
The goal is simple: help you quickly find what you need without scattered or incomplete information.
About this guide
A practical Creatures of the Deep guide
This started as a small personal project around early 2024, when I got tired of jumping between random pages and half-complete guides.
The idea here is simple: put together a reliable Creatures of the Deep wiki where everything is easy to find, and actually useful in-game.
No long theory, no vague tips — just information you can use right away.
Fish, creatures, items… and where to find them
Most of the content is focused on one thing: helping you locate what you’re missing.
You’ll find:
- Fish locations (with rarity and, when possible, better conditions)
- Creatures and how they behave (some are… weirdly inconsistent)
- Items and what they’re really useful for
- Map-specific details that aren’t always obvious at first
It’s not perfect, and some data comes from testing + player feedback, but it should already save you a lot of time.
Interactive maps & tools
One thing I felt was missing in most guides was a way to actually use the information.
So there are a few tools built into the site:
- Interactive maps to quickly see key spots
- A filter system to compare fish, creatures, and items
- A small map editor to drop your own markers (useful if you’re testing routes or farming patterns)
Honestly, the map editor is still evolving, but it does the job.
Built for actual gameplay
This isn’t meant to be a “read once and leave” kind of guide.
The goal is more to give you something you can keep open while playing: check a location, test something, come back, adjust, repeat.
Some maps are more detailed than others (still working on that), but each one tries to highlight what’s actually worth your time.
Why this guide exists
Short version: because I needed it.
Longer version:
- existing resources were scattered or outdated
- a lot of info was too generic
- and some mechanics in the game aren’t explained anywhere
So this site tries to fix that, step by step.
If you’re trying to:
- complete your collection
- understand spawn patterns
- or just stop wasting time searching
then it should help.








